(07149)仟游软件科技(上海)有限公司
招聘时间:2006年11月14日晚上7:00
招聘地点:NEC厅
招聘详述:
Producer/助理项目经理
Responsibilities:
-Work with Producer to manage external (outsource) teams and projects.
-Manage aspects of game production with Producer, including art, programming, design, scripting, audio, production testing, internal approvals, localization and archiving.
-Help establish enhanced production and development processes.
-Schedule regular meetings with the team to discuss project status, resolve issues and share information.
-Ensure timely delivery of necessary assets for localization, manage the implementation of localized assets, and submit localized work to foreign partners.
-May be required to travel.
Qualifications:
-At least Bachelor degree, computer sciences or related background.
-Expertise using MS Office (Word, Excel, Project…etc.)
-Must be flexible with the ability to multi-task and to work well under pressure and meet deadlines.
-Excellent English and Mandarin, both in written and oral.
-Excellent communication skills.
-Have passion, knowledge and a strong interest in a wide range of video games.
Plus:
-Have a solid understanding of the process of making games, including art, code and design pipelines.
-Knowledge of Graphic Tools like Photo shop, 3DS Max and Maya.
-Knowledge of programming skills(C, C++).
Programmer/程序员
Responsibilities:
-Produce codes for games on game consoles (PlayStation2, Xbox, GameCube, PSP, etc.).
-Directed by senior programmer.
Qualifications:
-Degree holder or above, major in computer science or equivalent.
-Strong knowledge of C and C++Thorough understanding of computer technologies, especially algorithms and optimization.
-Excellent English and Mandarin, both in written and oral.
-Excellent working attitude, good self-learning and problem solving ability.
-Excellent teamwork and communication skills.
-A passion for creating and playing games.
Application Programmer/应用程序员
Responsibilities:
-Develop Web-based applications for our internal and external websites.
-Bugzilla development.
-MS office and SPS development.
-Tools development for game production.
Qualifications:
-Degree holder or above, major in computer science or equivalent.
-Professional web development experience, including experience with Java, servlets, JSPs, C#, .NET, etc.
-Rational database experience.
-Experience with PHP, Perl and MySQL.
-Configuration and development, from scratch, of an Apache/Linux site.
-Knowledge of web related technologies (e.g. HTTP, XML, CSS, JavaScript, DHTML). Basic knowledge of C/C++.
-Object-oriented programming experience.
-Excellent English and Mandarin, both in written and oral.
-Only for Intern.
Animator/动画师
Responsibilities:
- Design high quality key-frame or motion capture animations and characters.
-Cooperate with Game Designers, Engineers, and Sound Designers to fulfill tasks according to the Production Plan.
Qualifications:
-Major in Fine Arts, Animation Design or related field.
-Experience in animation Design or related field.
-Experience in 2D experience is better.
-Excellent English and Mandarin, both in written and oral.
-Must be wild about game creating.
Level Designer/关卡设计师
Responsibilities:
-Design, produce game level with graphic designer and engineers according to game bible, including make concept map, create basic game maps, scenarios, design and modify game-plays in the level. -Cooperate with other designer to write documents about game concept and system is also a part of work.
Qualifications:
-Have passion, knowledge and a strong interest in a wide range of video games.
-Creative and eager to study new knowledge. Have the self-study ability.
-Passionate, active and able to make the best work with limited resource.
-Good time management skill and can form a scheme to finish work on time.
-Witty and humorous, can have a good communication and get along with team members.
-Can make clear design documents or concept demonstration by Microsoft offices software.
-Have basic programming skill and good at analyzing.
-Strong 3d imagination, have the experience of 3d modeling and/or hand-script is prefered.
-Have wide interests, especially in literature, art and movie.
-Excellent English and Mandarin, both in written and oral.
3D Level Artist/三维场景设计师
Responsibilities:
-Work closely with level designer to design, create level modeling and textures.
-Work on level post production: artistic design, lighting, SFX, general tuning.
-Optimize level graphic data.
-Debug the data.
Qualifications:
-Expertise using 3D software like 3ds max, Maya.
-Good traditional drawing skill, expertise using 2D software like Photoshop and Painter.
-Fine arts or design school training is a plus.
-Architecture studies are a plus.
-Good communication skills and good team player.
-Excellent English and Mandarin, both in written and oral.
-Please provide us your 2D and 3D works.
3D Character Artist/三维人物建模设计师
Responsibilities:
-Design and/Or work with a Character designer to design the character of the game.
-Character and game props design, modeling and texturing.
-Optimize character modeling data with animator.
-Manage a team of character modeler under the supervision of the lead animator and the producer.
Qualifications:
-Expertise using 3D software like 3ds max, Maya, Zbrush.
-Excellent traditional drawing skill, expertise using 2D software like Photoshop and Painter.
-Must be aware of the last tools used in character modeling like shaders, shadowmap, etc.
-Fine arts or design school training is a plus.
-Good communication skills and good team player.
-Excellent English and Mandarin, both in written and oral.
-Please provide us your 2D and 3D works.
Concept Artist/原画设计师
Responsibilities:
-Work closely with Project Leads to develop concept artwork that defines the overall look and art style for the game.
-Work with Lead artist and Lead Animator to design specific game elements, such as: characters, backgrounds and color scripts.
-Create outstanding texture art for various elements of the game.
Qualifications:
-A portfolio demonstrating outstanding drawing and fine art skills, including:
Figure drawing
Illustration
Painting
Sculpting
-Excellent organizational, communication and interpersonal skills.
-Experience creating texture maps.
-Must be receptive to art direction and perform well within a collaborative team environment.
-Excellent English and Mandarin, both in written and oral.
-Please provide us your 2D and 3D works.
Sound Designer/音效师
Responsibilities:
-Designing and planing sound for project.
-Sound post-production according to the project situation.
-Sound data integration.
-Sound performance and quality finalizing.
Qualifications:
-Excellent English and Mandarin, both in written and oral.
-Acoustic & Sound production education background.
-Pro-audio software: Sony SoundForge, Steinberg Cubase or Nuendo, Props Reason.
-Musical Instruments.
-Video game audio experienced.
-Soundtrack or music production experienced.
-Love video game.
-Enjoy creative and tough works.
公司简介:
Founded in Jan,2006,2K Games China is a wholly owned subsidiary of Take-Two Interactive Software, Inc.(
www.take2games.com) and belongs to 2K Games.
2K Games is headquartered in Manhattan. 2K Games develops and publishes top-line PC, console and hand held entertainment software, with a strong concentration in three distinct categories, sports, high profile licenses and specialty product. The main products are Civilization IV, Prey, Oblivion, etc.
Take-Two Interactive Software, Inc. is an integrated global developer, marketer, distributor and publisher of interactive entertainment software games and accessories.
公司地址:上海市长宁路1027号兆丰广场2701-2703,200050
电子邮箱:
campus@2kgames.cn