陆,视4b Changelog:================* Fixed Pit of Malice tooltip* Fixed issue with Templar taking Geomancer's spot as an Agi hero in -allagi* Fixed a bug with Storm's Overload that made its attack counter inaccurate at higher attack speeds* Fixed the issue that caused a checksum error to appear* Killing a courier's image no longer announces the message as if it was real* Fixed a bug with respawning that would respawn you faster if you had boughtback right before dying again* Clarified Plague tooltip* Fixed Cleave, Scattershot and various other spells from affecting Psionic Traps* Fixed Boots of Travel working on Psionic Traps* Fixed Vacuum from working on various exploitable areas* Improved Plague visual effect* Nerfed Plague damage amplification by 5% and changed the duration from 7/9/11 to 7/8/9 seconds* Reduced Reverse Polarity mana cost and cd per level* Lowered hp/armor on Raise Dead summons and increased bounty a little* Fixed a bug that caused Plague to slow more than intended and said in the tooltip* Displayed the player name when a tower is denied instead of his team name* Clarified Life Break tooltip* Nerfed str gain on Dirge* Reduced Dirge model size very slightly* Fixed Electric Rave from triggering Essence Aura, CotS* Fixed Plague from giving the kill credit to the Dirge instead of the damage dealer* Improved Luna base damage* Fixed some issues with Meld* Clarified Soul Rip tooltip* Inner Vitality manacost is the same at all levels now (a nerf)* Rebalanced Dark Portal. Aside from stat changes such as manacost/channeltime/duration, it cannot be cast from/to base and you can only transport through it once, not back and forth. * Reduced the pause effect on vacuum considerably* Added visual effect to transporting units through Dark Portal* Changed the Storm soundset * Fixed misc other minor issues