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沿途有你





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5come5帮你背单词 [ lash /læ/ v. 鞭打,抽打,猛击,猛烈甩动,捆扎,绑紧;n. 抽打,鞭挞,猛击,急打 ]


再发工作内部推荐

地点有上海,北京,深圳,感兴趣的可以加我QQ275852987,注明工作推荐哈。


Shenzhen & Beijing Positions



Shenzhen Positions



1.      Customer Quality Manager

1. To lead a team of Customer Quality Engineers in providing first line technical support to customers on GPU / Motherboard Chipset production quality issues.
- On-site FA and first line triage of quality issues from IQC / SMT / ICT / FCT / OQA / ORT / RMA.
- Coordinate other support teams including AE, PE, and other internal teams to resolve customer issues.
- Manage urgent recovery activities to quality excursion / line-down / urgent customer issues.
2. Manage customer complaints and responses (status tracking / reporting / documentation)
- Ensure effective communication of information between customer and FA / engineering teams.
- Ensure FA turn-around time is meeting goals (7 day initial response; 14-day final report).
- Formulate complaint containment, updates, corrective actions, and closure.
- Focal point of customer complaint escalations and voice of customer.
3. Drive Quality / RMA improvement
- Continuously review, analyze, and report customer yield and RMA information. Formulate and drive improvement plans with customers and internal teams.
- Coordinate and conduct customer line audits when needed.
- Manage FA activities on field return issues.
4. NPI quality management
- Plan, coordinate and manage NPI activities / Tools / Software availability and qualification.
- Fast track quality improvement to meet mass production requirements.
- Bachelor degree or above(Electronics/Computer Engineering related) .
- Excellent communication skills.
- Experience in customer support.
- Experience in Graphics card / mother board manufacturing, testing, trouble shooting processes.
- Good verbal and written communication skills in English and Chinese
- Willing to overtime work


2.  Embedded Design Engineer

Board level design engineer supporting graphic subsystems designs for the Arcade, Pachinko and Pashi-slot Industries in Japan.
Responsibilities:
- Board-level design with embedded processors and graphics subsystems.
- Designs will include embedded GPU, PCI bus, Memory, display interface, various I/O, switching power supply
- Responsibility includes schematic design, programmable logic design, BOM generation, board ring-up, debug and qualification, integration with target platform/application.
- Work with physical design engineers, mechanical engineers, software engineers

Minimum Requirements:
- BSEE, MSEE preferred with 5+ years of experience.
- Experience with embedded design. Hitachi SH4 and other SuperH microprocessors
- Working knowledge of PCI, AGP, FPGAs, Embedded Graphics, LCD interfaces, TMDS, LVDS, DRAM.
- Experience with embedded buses is a plus.
- Familiarity with domestic and international regulatory requirements.
- Cadence Concept, OrCAD, FPGA design tools.
- Good oral and written English communications skills.



Beijing Positions


Senior Account Manager



RESPONSIBILITIES:
- Work closely with customer to promote NVIDIA technologies and products, to get design win for any customer new projects
- Coordinate internally to secure right resource in place for customer product qualification and launch
- Team leader to address an daily issue from field and operation, eg. Forecast update and monitoring, supply/demand management
- Direct/close communication with NVIDIA HQ of business update and customer product/market plan, co-set up strategy to drive customer product line-up more competitive with NVIDIA technologies; bring value add to both NVIDIA and customer
- Work with OEM marketing team on joint marketing activities with customers, to stretch customer SO to maximum
- Keep communication with ODM on any customer related project and product planning

MINIMUM REQUIREMENTS:
- 5+ yrs OEM account managing experience, Lenovo background is very preferred
- fluent English, both verbal and written
- Bachelor degree or above, Computer, E&E major is preferred
- location in Beijing





Shanghai Positions





1.    SR. MANAGER, ASIA PAC COMPENSATION & BENEFITS



NVIDIA has an opportunity for a senior human resources leader who can partner effectively in the design and delivery of Compensation and Benefits programs across the Asia Pacific region.



This leader will partner with a team of HR professionals across multiple locations/countries to design and deliver programs, and will report to the Director of Global Compensation and Benefits in Santa Clara, USA. The role will include partnership with global program owners for compensation and with Asia Pac regional HR Managers for benefits management. The individual will also work closely with the Director of Human Resources for the Asia Pac region for all aspects of the role.



Applicants must have a broad experience in multinational organizations, knowledge of best-practice compensation and benefits processes and how to leverage processes and tools in a creative manner to support efficient and effective operations.



This role is particularly suited for someone with a background in HR consulting, a hands on approach to human resources service delivery, the ability to juggle multiple tasks, and a strong orientation to managing details, building virtual relationships and delivering tangible results.



RESPONSIBILITIES:

Provide consultation across all areas of regional delivery for compensation and benefits programs to ensure service delivery excellence.

Identify market trends, monitor competitiveness, model cost implications, and recommend innovative and effective compensation and benefit programs.

Partner with HR colleagues in supporting global, scalable HR infrastructure and processes that increase program efficiency and HR effectiveness.



Compensation

Act as the Regional lead for company compensation programs, including equity, salary, and LVP.

Provide compensation training and consultation to managers as needed.

Lead regional compensation benchmarking and salary range validation.

Partner in fiscal year comp planning and program development.

Partner with regional Finance for payroll, stock and tax updates and communications.

Support M&A activities, including due diligence and integration.



Benefits

Lead APAC benefits and services in partnership with country HR Managers (i.e., broker management, benchmarking, design, cost management).

Identify and implement benefit programs to increase the quality of life for employees and their families, by working with brokers, participating in local benefits surveys and roundtables, and championing best practice programs.

Working in partnership with country HR Managers, lead the annual renew process for employee benefit programs, including leading the integration of benefit programs following mergers and acquisitions.

Direct the preparation and distribution of written and verbal information to inform employees of benefit programs.

Partner with internal teams and vendors as necessary to recommendation improvements in employee services, such as food services, transportation, relocation, etc.



MINIMUM REQUIREMENTS:

8-10+ years professional HR experience in global HR environment is preferred.

Experience in a complex, multi-tiered, matrix company characterized by fast growth and change.

Must work independently, proactively and possess the ability to work with complex employment issues in multiple countries.

Build positive relationships across the a global team and works successful in a virtual partnership model.

Strong business acumen to identify impact of issues and translate into decision criteria.

Requires excellent presence, outstanding communication (oral and written) and interpersonal skills to interact with Executive Management and all levels of employees.

Proven strong negotiation, influencing and collaboration skills.

Sensitive to and good understanding of different cultures.

Organized, efficient, and focused on process improvement.

Ability to travel frequently across the regions.

Willingness to provide services across a broad spectrum including some lower level tasks.

BA/BS; MBA preferred.



2.  HR Generalist - Shanghai



RESPONSIBILITIES:

- Partner with management team to plan and deliver HR programs
- Plan and implement learning and development programs
- Help resolve HR, interpersonal and communications issues and create an infrastructure to proactively address possible or recurring issues
- Oversee compensation and benefits
- Provide day-to-day employee relations support to employees and managers
- Partner with management team to create employee development programs and opportunities
- Partner with management team on performance management programs and issues
- Provide consulting to management on group dynamics and team effectiveness issues and solutions
- Work with management team to help create effective interpersonal and group communication vehicles & structures
- Ensure legal compliance in HR policies and practices

MINIMUM REQUIREMENTS:
- Bachelor degree plus a minimum of 6 years of solid HR experience supporting fast growing organizations as a business partner on management teams, C&B experience is preferred
- Successful track record in supporting fast growing high tech companies
- Strong knowledge of HR policies and practices in China
- Must possess excellent verbal/written communication skills and exceptional HR management/consulting skills
- Must have the proven ability to lead/influence at all levels and a consistent track record of quickly producing quality results





3.        PHYSICAL DESIGN ENGINEER

RESPONSIBILITIES:
- Responsible for all aspects of physical design and implementation of Graphics processors, integrated chipsets and other ASICs targeted at the desktop, laptop, workstation, set-top box and home networking markets
- Participating in the efforts in establishing CAD and physical design methodologies, flow automation, chip floorplan, power/clock distribution, chip assembly and P&R, timing closure
- Working on static timing analysis, power and noise analysis and back-end verification across multiple projects

MINIMUM REQUIREMENTS:
- BSEE, MSEE preferred
- 2+ years of experience in large VLSI physical design implementation on 0.15u, 0.13u, 90nm, or 65nm technology
- Successful track record of delivering products to production is a must.
- Understanding of custom macro blocks such as RAMs, CAMs, high-speed IO drivers
- Prior experience in Timing closure, clock/power Distribution and analysis, RC Extraction and correlation, place and route and tapeout issues
- Working knowledge of deep sub-micron routing issues as they relate to power and timing
- Circuit level comprehension of time critical paths, and spice experience a plus
- Should be a power user of P&R and timing analysis CAD tools from Synopsys (Astro/PC/dc_shell/pt_shell/STAR-RC), Cadence (FE/Nanoroute), Sequence (Physical Studio) or Magma
- Proficiency using Perl, TCL, Scheme, Make scripting is preferred



4.    GPU-ASIC-Physical Design Engineer


As a senior member of our ASIC-PD team, you'll be working on streamlining the chip infrastructure process across product designs, focusing on such tasks as clocks/timing/convergence/design for test and scripting of flows. You’ll be focusing on full chip layout planning (partitioning, planning clock distribution and other structure, methodology), partition/full chip timing closure (primetime scripts, other tools, etc) and gate-level design of high-speed logic

RESPONSIBILITIES:

- Work in conjunction with Place and Route Engineers to achieve timing closure for both partition level and full chip level
- Develop and enhance entire timing flow from frontend (pre-layout) to backend (post-layout) at both chip and block level.
- Develop custom timing scripts using tcl/primetime for clock skew analysis, special circuits such as clock dividers, core logic <-> IO macros interfaces such as PCI-E, Frame-Buffer/Memory, TMDS, etc.
- Chip level Integration
- Develop flow to physically partition and floorplan the entire chip.
- Develop and dc-shell scripts for performing ECO's.



MINIMUM REQUIREMENTS:
- BS or MS in Electrical Engineering or Computer Science
- Above 3 years of relevant ASIC design experience ideally with a focus in timing

- Excellent written and verbal communication skills in English

- Ability to multiplex many issues, set priorities, and work in a team environment

- Keep up to date with leading edge technologies



5.    ASIC Design Engineer



RESPONSIBILITIES:
- ASIC Design for graphics and video processors.
- Micro-architecture definition; working closely with video / graphics and system architects.
- RTL design, verification, emulation, synthesis, timing, and silicon bring-up.

MINIMUM REQUIREMENTS:
- MS in EE or related area
- Strong RTL programming ability, familiar with all aspects of the frontend ASIC design flow
- Strong programming skills in C/C++, PERL preferred.



6.    ASIC Verification Engineer



RESPONSIBILITIES:

- Develop and maintain verification environment at both full chip & unit level

- Develop and execute verification plan

- Develop BFM

- Code/functional coverage analysis

- Responsible for running both RTL & gate level simulation



MINIMUM REQUIREMENTS:

- BSEE/MSEE/BSCS/MSCS with 3+ years of experience in digital circuit/ASIC verification

- Possess knowledge in at least one of the below areas

HDCP/TMDS/LVDS/DisplayPort

Blending, color space conversion

Image up and down sampling

- Strong problem solving and analytical skills

- Must be proficient in Verilog HDL

- Must be strong in Perl programming, or strong in Python/Ruby programming

- Familiar with logic simulators and debug tools (VCS, NCSIM, Verdi and etc.)

- Working knowledge in C/C++, Makefile

- Verilog PLI experience is a plus





7.    ASIC DFT VERIFICATION Engineer



Responsibilities:
- Develop and maintain DFT verification environment at  full chip
- Develop test  DFT cases and procedure
- Responsible for running both RTL & gate level simulation

-Generate test vectors and post silicon validation


Requirements:
- BSEE required, MSEE preferred.

- 2+ years of experience in DFT/design field
-Strong logic Design and verification back ground

- Possess strong Knowledge of  DFT (scan insertion, MBIST, JTAG and etc.)
- Proficient in logic simulators and debug tools (VCS, NCSIM, Verdi and etc.)

- Proficient in Verilog HDL

- Strong  in Perl/tcl, programming
- Working knowledge in C/C++, Makefile
- Verilog PLI experience is a plus
- Strong problem solving and analytical skills



8.    Graphics Infrastructure Architect



- We are looking for world class programmers to develop the core infrastructure software for modeling, analysis, verification and debugging in the development of large scale graphics chips, which enables NVIDIA's driver stack, applications, tests and studies to all run unchanged on all functional, diagnostic, and performance models, simulations, emulations and silicon for all of NVIDIA's graphics chips.

- The candidates will work with a group of architects to design and develop proprietary internal tools for the visualization, analysis, and debug and verification of tests and applications on various functional and performance simulations of future chips.

- The candidates are expected to play a critical role on initiation, investigation and specification of new tools/flows, or taking the ownership of maintenance and enhancement of existing tools.

- The candidates will work closely with other project members and users globally to specify systems, create schedules, and manage ongoing feedback and enhancement releases.


REQUIREMENTS:


- Bachelor's degree in CS, EE, or Math. Advanced degrees are helpful.

- Minimum 3 years experience in large scale software development.

- Strong C/C++ programming ability. Scripting language (Perl, Python, Ruby) experience is a plus.

- Well organized problem solving capability and communication skills
- Strong software debugging capability and experiences
- Proactive, creative and a team player
- Excellent English writing for engineering documentation, English oral well enough to attend meetings
- Experience in the following areas is a plus:
      - Microprocessor architecture design & verification
      - 3D graphics (d3d or OpenGL) application development

      - Multimedia (video, image processing, visualization) application development
      - System level programming experience in OS, compiler, driver, tools, virtual memory system, etc.
      - Parallel computing/HPC development





9.    3D Performance Tools SW Engineer

The 3D Performance Tools Software Engineer will have the primary responsibility to design and implement 3D graphics profiling and debugging applications for the PC, Embedded and Mobile 3D development community. The successful candidate will develop applications that will assist developers with identifying bottlenecks and inconsistencies in their 3D graphics application by exposing Driver and Hardware Performance Counters, and presenting the information in a way can be understood by external developers. By listening to the needs coming from the 3D graphics community, the engineer will provide professional solutions to level out the difficulties arising from the development of high-end 3D graphics application.

- 5+ years of experience in programming. 2+ years master, or 5+ years bachelor
- Strong object oriented programming and methodologies.
- In depth knowledge of at least one 3D graphics API: OpenGL, OpenGL ES or Direct3D.
- Strong mathematic skills.
- C/C++
- Experience in 3D Driver Development is a big plus



10.  OpenGL  Performance Tools Software Engineer



The OpenGL Performance Tools Software Engineer will have the primary responsibility to design and implement 3D graphics profiling and debugging applications targeting for the OpenGL API. The successful candidate will develop applications that will assist developers with identifying bottlenecks and inconsistencies in their 3D graphics application by exposing Driver and Hardware Performance Counters, and presenting the information in a way can be understood by external developers. By listening to the needs coming from the 3D graphics community, the engineer will provide professional solutions to level out the difficulties arising from the development of high-end 3D graphics application.

Requirements:
- 5+ years of experience in programming. 2+ years master, or 5+ years bachelor
- Strong object oriented programming and methodologies.
- C/C++ design and programming skills
- In depth knowledge of at least one 3D graphics API: OpenGL, OpenGL ES or Direct3D.
- Strong mathematic skills.
- Experience in 3D Driver Development is a big plus



11.  PhysX SDK/APEX Test Engineer



Job Description/Qualifications:

Description:

He/She will focus on PhysX SDK/APEX related products testing.



Duties:

-- Define/create/execute test cases covering GUI, function, and installation.

-- Build datasets and applications to validate the whole toolset

-- Create/improve/execute test cases for PhysX SDK/APEX.



Minimum Requirements:

-- Fluent in English.

-- 3+ years experience in using C++ programming.

-- Basic knowledge of NVIDIA PhysX/APEX.

-- Will require very good systems knowledge, performance/optimization on various platforms like Cell, 360, and CPU.

-- Willing to work in a multi-functional team, utilizing different expertise to achieve the goal.

-- Having experience in Perl script language would be better.

-- Be in familiar with Maya, Softimage and 3dsMax would be better.



12.  CUDA Compute Developer Technology Engineer



To spearhead its breakthroughs in High Performance Computing and Visual Computing, NVIDIA is building a team with a unique and critical position within the company and is looking for passionate world-class software engineers.

In this role, you will open up new domains of application for GPUs by researching and developing GPU computing algorithms, driving their adoption with key application developers, and ensuring best possible performance of GPU computing applications on current and next-generation architectures.

Main responsibilities entail educating developers on latest NVIDIA technologies, working with key developers on their applications, and closely collaborating with the architecture and software teams at NVIDIA to influence the design of next-generation architectures.

Application domains include geosciences, life sciences, computer-aided engineering, computational fluid dynamics, finance, electronic design automation, medical imaging, computer vision, video processing, image processing, …



MINIMUM REQUIREMENTS:
- Strong knowledge of C/C++, programming techniques, and algorithms
- Strong mathematical fundamentals, including linear algebra and numerical methods
- Familiar with CPU system architecture and OS fundamentals
- Good communication skills

- Good problem solving skills
- Experience with parallel programming, especially data-parallel and/or CUDA programming, a plus
- Degree in Computer Science, Engineering, Physics, or Mathematical field (BS minimum, MS or PhD preferred)
- Some travel to conferences and for on-site visits with developers will be required





13.  EMBEDDED SOFTWARE ENGINEER


MINIMUM REQUIREMENTS:
- Excellent C skills.
- Excellent debugging and problem solving skills.
- Experience working on embedded systems.
- Prior working experience with Linux or wince driver development
- Experience with platform bring-up, multimedia, graphics technology or IO peripheral is a plus
- Willing to work with customer and support mobile device from design to production



14.  System Software Engineer

Job Description/Qualifications:

The hired applicant would work with a small team to develop tools for fostering adoption of advanced GPU physics through PhysX and APEX APIs. Products in development range from stand alone tools, to plug-ins for popular digital content creations (DCC) tools such as Autodesk and Softimage products. The hired applicant would interact with other divisions within the company and employees around the world to enable successful cross-functional initiatives.



Previous experience with Autodesk or Softimage product SDKs and scripting languages is a plus but not required. Applicant should be able to design, implement, support, and document the tools.



Minimum Requirements:

- The candidate should be experienced with 3D graphics

- The candidate should be experienced C/C++, and OpenGL or DirectX.

- The candidate should be familiar with Human Interface Designs.(less  than 30% work time)

- Must have a solid engineering expertise: Pattern Design, OOP.

- 2+ years of experience and have a BS or better.(potential is ok)

- Any candidate should be comfortable working in a team, be a great communicator, and have the skills to help us deliver high quality software on a schedule.



Responsibilities:

- Design, implement, support and document tools

- Maintain previous Plug-in releases
顶端 Posted: 2010-01-25 23:04 | [楼 主]
枫姐姐



贝尔诺勋章
性别: 美女 状态: 该用户目前不在线
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5come5帮你背单词 [ unanimous /ju(:)'næniməs/ a. 无异议的,全体一致的 ]


EMBEDDED SOFTWARE ENGINEER,System Software Engineer------求推荐 
顶端 Posted: 2010-01-25 23:09 | [1 楼]
枫姐姐



贝尔诺勋章
性别: 美女 状态: 该用户目前不在线
头衔: 御姐控
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注册时间: 2009-08-17
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5come5帮你背单词 [ data /'deitə/ n. 资料,数据 ]


这次的岗位和51JOB上的一样了 
顶端 Posted: 2010-01-25 23:09 | [2 楼]
沿途有你





性别: 帅哥 状态: 该用户目前不在线
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5come5帮你背单词 [ cream /kri:m/ a. 疯狂的,荒唐的,着迷的,狂热爱好的 ]


今天刚刚跟新哈。
可以给我份简历哈。
顶端 Posted: 2010-01-25 23:11 | [3 楼]
tanxx



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5come5帮你背单词 [ overhear /əuvə'hiə/ vt. 偶然听到,偷听 ]


做显卡的
顶端 Posted: 2010-01-25 23:12 | [4 楼]
枫姐姐



贝尔诺勋章
性别: 美女 状态: 该用户目前不在线
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5come5帮你背单词 [ waitress // n. (女)待者,(女)服务员 ]


Quote:
引用第4楼tanxx于2010-01-25 23:12发表的  :
做显卡的

某 牛Xest 的显卡IC供应商
顶端 Posted: 2010-01-25 23:14 | [5 楼]
tanxx



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5come5帮你背单词 [ confuse /kən'fju:z/ vt. 使混乱,使困惑,混淆,混同 ]


Quote:
引用第3楼沿途有你于2010-01-25 23:11发表的  :
今天刚刚跟新哈。
可以给我份简历哈。

大三球实习的可以不
顶端 Posted: 2010-01-25 23:14 | [6 楼]
沿途有你





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5come5帮你背单词 [ guest /gest/ n. 客人;v. 款待 ]


Quote:
引用第6楼tanxx于2010-01-25 23:14发表的  :

大三球实习的可以不


不好意思。
只招有工作经验的。
顶端 Posted: 2010-01-25 23:17 | [7 楼]
tanxx



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5come5帮你背单词 [ arrange /ə'reind3ə/ vt. 安排,准备,整理,排列;vi. 安排,准备 ]


Quote:
引用第7楼沿途有你于2010-01-25 23:17发表的  :


不好意思。
只招有工作经验的。

酱紫睡觉切
顶端 Posted: 2010-01-25 23:17 | [8 楼]
枫姐姐



贝尔诺勋章
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5come5帮你背单词 [ criterion /krai'tiəriən/ n. 危急关头,(政治、经济上的)危机,决定性刻,转变期 ]


Quote:
引用第6楼tanxx于2010-01-25 23:14发表的  :

大三球实习的可以不

俺们公司招实习生,不过貌似要研一以上
顶端 Posted: 2010-01-25 23:20 | [9 楼]
laru



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5come5帮你背单词 [ momentary /'məuməntəri/ a. 短暂的,随时的 ]


LZ能否给给QQ联系一下?
顶端 Posted: 2010-01-25 23:21 | [10 楼]
laru



性别: 保密 状态: 该用户目前不在线
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5come5帮你背单词 [ diameter /dai'æmitə/ n. 直径 ]


消息发给我吧
谢谢
顶端 Posted: 2010-01-25 23:21 | [11 楼]
枫姐姐



贝尔诺勋章
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5come5帮你背单词 [ starvation /'sta:veiən/ n. 饥饿,饿死 ]


Quote:
引用第10楼laru于2010-01-25 23:21发表的  :
LZ能否给给QQ联系一下?

LZ在第一行就给出了QQ
顶端 Posted: 2010-01-25 23:22 | [12 楼]
沿途有你





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5come5帮你背单词 [ estate /is'teit/ n. 财产,房地产 ]


Quote:
引用第12楼枫姐姐于2010-01-25 23:22发表的  :

LZ在第一行就给出了QQ



貌似现在都是回帖不看帖的。
顶端 Posted: 2010-01-25 23:25 | [13 楼]
枫姐姐



贝尔诺勋章
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5come5帮你背单词 [ private /'praivit/ a. 私人的,个人的,秘密的,私下的 ]


Quote:
引用第13楼沿途有你于2010-01-25 23:25发表的  :



貌似现在都是回帖不看帖的。

那位蝈蝈定是看到这么多职位太兴奋了
顶端 Posted: 2010-01-25 23:27 | [14 楼]
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